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mCRL2
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Namespaces | |
| namespace | qt |
Functions | |
| static QVector3D | arcballVector (const QPoint &p) |
| Compute the projection of the point p on a sphere that covers the viewport. | |
| QQuaternion | arcballRotation (const QPoint &p1, const QPoint &p2) |
| void | applyRotation (const QQuaternion &rotation, bool reverse) |
| void mcrl2::gui::applyRotation | ( | const QQuaternion & | rotation, |
| bool | reverse = false |
||
| ) |
Definition at line 69 of file arcball.cpp.
| QQuaternion mcrl2::gui::arcballRotation | ( | const QPoint & | p1, |
| const QPoint & | p2 | ||
| ) |
Definition at line 59 of file arcball.cpp.
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static |
Compute the projection of the point p on a sphere that covers the viewport.
Definition at line 24 of file arcball.cpp.